Showing posts with label Characters. Show all posts
Showing posts with label Characters. Show all posts

Monday, June 17, 2024

Making MAGIC 2 - Writing Magical Battles

 

Jujutsu Kaisen
 
 
Making MAGIC 2
Writing Magical Battles
 
Have you read the first one?
 
----- Original Message -----
I like 10 shadows from JuJutsu Kaisen (JJK). The essence of the ability in a nutshell is the ability to [summon spiritual beasts]. I want to change the summons, but leave the main point. Authors who made abilities similar to this one, what problems will I face in writing fights? 
 -- Wanna Write Magic Battles
 
Here are some Problems that Will come up when
Writing fight scenes
with Multiple Magical Participants.

Your first major problem is knowing how to Put into Words that kind of a battle scene; one with Many participants, without confusing the Readers.

I suggest figuring out how to write a basic one-on-one fight scene first.

Link --> ACTION and the Evil "AS"

Multiple fighters makes using Action THEN Reaction vital to write that scene clearly enough for the Reader to Visualize.

Take Notes!

Once you add more participants to a fight scene, you're going to need a pencil and some scratch paper just to keep track of where all of them are, in addition to who and what they're fighting, plus what powers each is using.

Just make things more complicated... A scene where a character switches from fighting one opponent to fighting a new opponent once they finish their first fight, will end up in a nasty mess if you don't keep track of everyone, and every thing, involved in the fight. 

Scene-Switching will Need to Happen.

The Pacing and Timing of your scene-switching from one set of fighters to the next, will be crucial -- because there is no way in hell you can write that sort of pitched battle without scene-switching.

Just remember to do a line break of some kind, such as: * * * or just a single blank line between each and every scene switch and POV change.

One POV per scene! 

Having more than one POV (point-of-view) in a battle will make your fight scenes a snarled mess to read. Stick to Only One per battle scene. 

More importantly, Never pick the Bad-Guy's POV. It ruins all the surprise and suspense generated by the fight, especially if that Bad-Guy has one more Ace up their sleeve. 

As for your Summoner, Do Not use their Beast's POVs. If you have to do a scene with Beast vs Beast, use NO POV at all. Write it from an Outside Observer's POV. No internal narration at all. Just the Facts, Ma'am. Mainly because a summoned beast's thoughts and feelings should never be seen, unless the Beast Vocalizes what they feel themselves. 

The Summoner should always be worried that their summons will Turn on them. Don't ruin the mystery. Keep out of their Beasts' heads.

Be Careful with your
Over-Powered Characters!

Make sure that your Magical Fighter doesn't look like a Mary Sue/Marty Stu, over-powered, Wish-Fulfillment character. Add realistic character flaws and internal conflicts to balance out all that power. If you do it right, you'll have an awesome story.

Link --> Common Mary Sue Traits -- TV Tropes

 

However your most difficult problem will be coming up with How the summoner summoned their beasts, and what kind of beasts they can summon.

In short: your Magic

 

How does your Magic do Summoning?
And What are the Summoning?

If you haven't figured that out yet, THIS is where research really needs to happen.

Rather than trying to make up a whole new form of magic, it is much easier is to base your Magic on an existing magic or spiritual tradition.


Historic and Mythical Onmyoji: Abe no Seimei

 

Historic Spirit Summoning
in Japan

Abe no Seimei who lived during Heian period, is the most famous onmyōji (Onmyōdō practitioner) in Japanese history. He summoned his beasts and monsters with Shikigami, meaning: paper spirits.

First, he presented an offering to get the spirit's attention, then created a contract with a spirit by promising to do it a favor in compensation for doing him favors. In some stories, the spirit wanted revenge for a wrong done to it, in other stories the spirit just wanted to stay in his company. He then wrote the spirit's name on a small piece of paper, or had the spirit write its own name. Sometimes these papers were folded into origami animal or flower shapes, sometimes they were talisman tags. It depends on the story.

To summon a spirit to him using the papers, he supposedly used a drop of his own blood as offering.

Historically, the spirits summoned were invisible. However, according to his myths, he gave a portion of his own life force to bring them into reality.

Abe no Seimei did Not make 'shadow puppets' with his hands. (Ahem...)

Everything Abe no Seimei is recorded to have done to gain his spirits, call his spirits, and fight off other spirits, were basic Shamanistic techniques. Anyone familiar with shamanism would recognize his skill set immediately because contracting and summoning spirits is what every shaman does.

Of course, working with spirits wasn't all that Abe no Seimei did.

Onmyōdō (陰陽道, also In'yōdō, lit. 'The Way of Yin and Yang') covers a heck of a lot more magic than just summoning spirits. 

Onmyoji practitioners, especially the ones that worked for the Imperial Court, did a lot of fortune-telling using astronomy, calendars, and the five elements, to divine good fortune in terms of date, time, direction, and general personnel affairs. They also did Feng Shui: checking if a house or property's location, direction, and furniture set-up drew in Luck, and Prosperity, or Ghosts and Malice

Beyond the shamanistic spirit work, the rest of the techniques an Onmyoji used came from the philosophy of yin and yang and wuxing; magical traditions that had just been introduced to Japan from China, at that time. Rather than separate the two styles of magic, they just...added them together. 

And that's just Japan. 

 

Don't Limit Yourself!

There are spirit summoning traditions all over the world, in every native culture, contained in every form of shamanism that exists.



What Magic or Spiritual Tradition
are you basing your Magic on?

In JuJutsu Kaisen, the author bases their summoning powers on the traditional Onmyoji skill set. In fact, most of the 'powers' in JJK are from traditional Onmyoji myths and stories. So are many of the monsters.

Cultivation novels use Chinese mythology for their monsters and spirits, and Taoism traditions for their magic.

The movie Black Panther uses African traditions for their magic.

The Harry Potter magic system was pretty much made up by the author, but was influenced by Celtic, Wiccan, and Norse traditions.

My magic is based on the Wiccan traditions and borrows heavily from the Celtic fairy stories and myths from the British Isles.

On the flip side, Author Jim Butcher's modern wizard series; the Harry Dresden books, uses a magic system based on the Dungeons and Dragons (D&D) role-playing game. He freely admitted this.

In fact, many, many anime, manga, and manhua use the Dungeons and Dragons magic system; a game created in the early 1980's that was based on JRR Tolkien's books.

 -- And it's Obvious to all of us that actually play D&D.


Signs that the Author is using D&D books for their Magic:

-- The power Blink. This is an exclusive D&D ability. It does not exist historically.

-- A wizard's abilities are magically bestowed by Books, without needing to Read them.

-- A healer's power is Green.

-- The Orcs look like Pigs and are Green. This whole race comes straight from JRR Tolkien, however Tolkien's Orcs were not Green. The color change was introduced in the D&D game.

-- The goblins are Green. JRR Tolkien's goblins were Not green, they were gray; the color of mold.

-- Rings of power.

-- Dungeons.

 


 

In Conclusion...

If you're determined to create your own Magic, your best place to start is with looking up the History of Magic that already exists for whatever culture you happen to be writing in. Use it as a jumping off point, or a framework that explains why your magic works the way it does. Simply adjust the facts to fit the story you want to write. Add things, or subtract things as needed.

Just please be aware that there will be actual practitioners in your reading audience. We will Know when you mess up and don't keep to your own lore, just as easily as we know when someone is using Dungeons and Dragons as a base for their magical system.

After all, we love Fantasy stories too. If we didn't, we wouldn't be practicing magic in the first place.

Morgan Hawke

Friday, June 14, 2024

Making Magic 1 - A History of Magic?

Making MAGIC
For your Fiction

NOT for LitRPG novelists!

If you are a LitRPG writer, and you're trying to make a numerical leveling System for your fantasy story, please refer to: Dungeons and Dragons role-playing game. The Dungeon Master's Handbook, specifically. After all, that's where LitRPG came from.

 
Also see:
 
☕ 

So you want to have Magic in your brand new fictional Fantasy world?

Alright then, lets start with a few simple World-Building questions, so you have some idea of what you're in for-- I mean some idea of what you're going to need to know to make your new world feel solid and logical to your Readers. 


How does Magic
Affect Your Fantasy World?
 
If you're a writer planning to use Magic in your world, here are a few things to ask yourself while you world-build. 

 

What are they using Magic for?

If Magic is in common use, are they using it to make War or Peace? Are they cooking their food with it? Storing their valuables with it? Building castles with it? Traveling across great distances, or only short hops from town to town? Do they have horseless carriages? Flying ships? Are they communicating across distances with it as commonly as we do with our cell phones? -

Or is it not in common use? If not, then what are they doing with their Magic? Are these magical people in hiding, or protected by the government? Are they gathered in special enclaves, or living scattered among everyone else?

 Who has Magic?

 
Does everyone have Magic, or only a special few? Why would only the special few have it? Were some born with the talent for it, rather like an Artist? Is it something anyone can develop as long as they have proper instructions, like an athlete? Is it something only a few families pass down through their genetic lines?  Is there a special substance that must be grafted onto the body to allow one to use Magic, such as a magical runic tattoo? Does one need a special artifact from a bygone age, or has technology finally developed enough to create a specific tool to access Magic? Does it take a super secret special ritual to awaken one's Magic?

 

What powers Magic?
Where does the ability to use Magic come from? Is it granted as a favor from Spirits? An endowment from Gods? Can one gain Magic from an elixir you eat or drink? Is it generated by an organ such as a Magical Core? Is it an aether that fills the atmosphere that one has to learn to collect, like in Cultivation novels? Is it a power that's already there that one must learn to Feel, like the Force? Oh wait, Cultivation novels use that one too.

 

How do people learn to use Magic?
 
Magic can be very dangerous to both the practitioner and the unaware people around them, if handled incorrectly. So, how does one learn to Control it? Do people have to go to schools to learn how to use Magic? Are the skills passed down through apprenticeship under an experienced practitioner? Does one learn to use Magic from the Gods or Spirits themselves? From dreams? Can someone learn to use Magic by complete accident? 
 
Has your world always had access to Magic,
or is it a new development?

When and where did the use of Magic start? Did a meteor hit the planet and just...irradiate people with Magic? Did some wellspring of pure Magic from the Soul of the World erupt to spray magic into the air like a geyser? Did someone just wish Magic to happen, and it did? Did some strange traveler come and bless certain individuals with Magic?

If Magic isn't a sudden new development, how long people have been using it? Are there a few famous practitioners? What kind of History does your Magic have?

What kind of Spiritual Background are you using for your brand of Magic? 
 
This is Not a trick question. You are basing your fantasy Magic on some form of real Magical/Spiritual practice, right? You're not trying to create a whole Magical doctrine from pure Make-Believe, or worse: relying on Dungeons and Dragons for your Magic, right? 
 
Surely you don't plan to rely on Make-Believe to create your own History of Magic from scratch?! 
 
In the beginning, the spirits said, "Let there be MAGIC...!" And it was good. 

 

Writing a History of MAGIC?
Can be more Headache than it's worth.
----- Original Message -----
...How am I supposed to explain how magic has evolved over [1000] years from singing and chanting spells to automatically using magic circles to unleash devastating spells? Like how did people discover drawing circles in the air with magic text inscribed in them was better than singing your lungs out?
-- Concerned Fantasy Writer.


Making up a full (fictional) History of Magic, or even a partial History of how early (fictional) Magic progressed from using a shamanistic style of magic; rituals and prayer incantations, into condensed mana imprints; spell circles cast on thin air, especially when there's a thousand years of progress between them, is a Big Project.

What you're trying to do here is similar to coming up with the history of how humanity went from using bows, swords, and horses to conduct warfare, to modern warfare using sub-machine guns, tanks, and helicopters.

To even attempt this, would take massive research. 

Just to start with: 

How much do you know about:
The History of actual Magic?

Not make-believe magic, like what's found in Dungeons and Dragons, but Real, historical Magic as it is currently practiced here on Earth? 


 Stonehenge

A brief History of Actual Magic

The History of Magic starts at the dawn of human existence.

However, most archaeologists and scholars who study history are Scientists. They don't always recognize what's right in front of their noses.  

Put It Back!

Magic after all, is the bailiwick of Dreamers, Artists, and Poets. It often takes a Dreamer to spot the Magic among the mundane, (and when certain things really need to stay buried.)

Luckily, there are a lot of Dreamers out there writing book after book, and blog post after blog post, about Magic and it's actual History.


Here's a very basic Summery:

-- The earliest form of Magic was basic shamanism which was practiced by native people all over the world in every country, and every culture. 

Magical songs, magical music, and magical dances to celebrate the sun, create rain, call the wind, bring down lightning, stop floods, walk in the bodies of beasts, encourage fertility in people, land, and livestock, or call an end to winter, are all shamanistic practices. Japanese Shintoism for example, is a somewhat advanced form of shamanism still in practice today. 

https://www.artnet.com/WebServices/images/ll00010lldqnVJFgneECfDrCWvaHBOc0tVF/shamans-mask.jpg

-- Prehistoric metal workers; Smiths, were considered powerful Magicians who sang over their forges and knew the secret of how to turn rough stones into gleaming weapons. Especially magical were the sword makers; the bladesmiths who used all kinds of sacred and profane ingredients, including fallen stars, to make mystical unbeatable swords that could empower or curse their wielders. 

https://www.powning.com/jake/images/0anthro18.jpg

-- Long before Christianity began, Judaic ceremonial magicians worked with divine beings and developed the Tree of Life as a progression map. Through prayers and songs they recorded in their Torah; the precursor to the common bible, they called down divine retribution, parted seas, sealed ifrits and genies into bottles, and introduced the idea of an Evil counterpart to the Divine: Shaitan; the Adversary. 

https://arsmagine.com/wp-content/uploads/2013/01/22_2.jpg

-- From India came the sutras; massive, long, and convoluted prayers that induce a meditative state so strong --and useful-- that the entire far east jumped on their bandwagon, branching out into thousands of different forms of Buddhism.  

https://upload.wikimedia.org/wikipedia/commons/0/02/Kalpa_sutra-Jina%27s_mother_dreams_c1465.jpg

 -- In China, Buddhism was added to the native forms of Shamanism, Astrology, Alchemy, and Numerology. This developed into a new form of Chinese Magic; Taoism, side-branching into Feng Shui. (Keep in mind, I'm being VERY general here.) Both the Buddhists and the Taoists slew demons and monsters, laid the walking/hopping dead to rest, broke curses, and tamed spirits and ghosts. However the Taoists also cultivated enlightenment to reach immortality, and apparently flew on swords as well. Much later, Confucianism was added to the mix and the fortune-telling Tao Te Ching emerged. 

https://www.worldhistory.org/img/c/p/1200x900/4551.jpg

 -- Chinese Magic; Taoism, eventually spread to Heian Japan. It mixed with the native shamanistic practices and Buddhism already there, and the Onmyoji sorcerers came into being. They did all the same thing as their Taoist counterparts did, except cultivate to immortality and fly on swords. 

https://cdn.zekkei-japan.jp/images/spots/d7cd88319ecae5f9a228e33bed048330.jpg

-- The Celestial or Sacred Mathematics known as Geometry started in ancient Babylonia. It was used for surveying, astronomy, and construction of their massive temples. The Egyptians grabbed onto it and developed it further. They used it for surveying, astronomy, and construction too, but they wanted their sacred palaces, sacred temples, and sacred pyramids to also line up with their favorite stars. 

https://i.pinimg.com/originals/15/9c/bc/159cbcf2bf6ed847c7f7b5b05d4e6049.jpg

-- India developed their own form of Geometry for all the same reasons, and built gigantic sacred temples like everyone else, only a lot more decorative. 

 https://static.theprint.in/wp-content/uploads/2024/01/Untitled-design-31-696x392.jpg?compress=true&quality=80&w=376&dpr=2.6

The Greeks snatched Geometry from both India and the Egyptians, then developed Geometry into a high art form. They used it to build even fancier temples plus palaces that lined up with the sun, the moon, and certain planets. 

https://image.jimcdn.com/app/cms/image/transf/dimension=709x10000:format=jpg/path/s2217cd0bb1220415/image/i5ee652a092017c1a/version/1695985417/ancient-greek-temple.jpg

-- When the Romans took over Greece, they got a hold of Geometry, and developed a brand new invention called Cement; liquid stone that hardened into any shape you had a mold for. They combined the two and promptly went insane. They used Geometry and Cement to build massive domed temples of every variety for every god, plus aqueducts, fountains, sewage systems, drainage systems, irrigation systems, road systems that covered most of the known world, central under-the-floor heating, heated in-home baths, whole apartment buildings, outdoor theaters, coliseums, purely decorative grand arches, and huge Imperial palaces. 

https://www.ancient-origins.net/sites/default/files/field/image/rome-republic.jpg

 -- By the close of the Roman Empire, Sacred Geometry was firmly under the control of a brotherhood of architects and builders known as The Masons, and was jealously hidden away from anyone that wasn't a Masonic Architect. For over a thousand years the Masons kept Geometry as a Magical secret. Only they knew how to construct the massive, awe-inspiring Sacred temples, mosques, and cathedrals

 https://hips.hearstapps.com/hmg-prod/images/low-angle-view-of-cologne-cathedral-against-clear-royalty-free-image-1594137089.jpg?crop=1xw:1xh;center,top&resize=980:*

-- The modern 'Order' of the Free Masons had their start here. In fact, if you look at any modern Mason ring you'll see the "G" and the tools used for Geometry.  

 https://m.media-amazon.com/images/I/61YVAc0Q9yL._AC_UY1000_.jpg

-- During the Byzantine era, a Syrian Alchemist created the chemical bomb known as Greek Fire for the Byzantine Emperor. Greek Fire was considered very Magical indeed because no one could figure out how he did it. The Syrian never told anybody. 

Much, much later someone invented something similar under the name: napalm. However, it wasn't considered magical in the least.

 https://steamuserimages-a.akamaihd.net/ugc/912414619784308609/3BC8E35EDF275A4473D2A8CB1DD4FB62FF8B5DE3/?imw=512&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

-- In the early to mid 1200's, Roger Bacon, a medieval English philosopher and Franciscan friar, was also regarded as a Wizard. He was attributed to the invention of gunpowder, (clearly stolen from the Orient,) and the magnifying glass. 

https://upload.wikimedia.org/wikipedia/commons/thumb/8/8a/Roger-bacon-statue.jpg/220px-Roger-bacon-statue.jpg

-- In the late 1200's, Dante Alighieri, an Italian poet, writer, and philosopher published three works of fiction that pretty much changed how every single Christian in the world saw Heaven, Hell, and Purgatory. His Divine Comedy: Inferno, Purgatorio, and Paradiso, were published just in time for the invention of the Gutenberg Press. These books, alongside the first printed bibles, promptly spread all over Europe to every home that could afford a printed book.

https://m.media-amazon.com/images/I/91gSG9YGzHL._AC_UF1000,1000_QL80_.jpg 

-- Dante's stories introduced the nine levels of Hell, and the names of the demons that lived there. They also described the levels of Purgatory, and what could be found there, and the nine levels of Heaven and the names of the angels that lived there. King Solomon was also tossed in and recorded to have captured and sealed away a great many demons into bottles. Dante listed the names of those demons too. These books also introduced the concept of a War in Heaven. This war featured a peerless angel that rebelled against God, and was punished for it by being thrown out, or down rather, to become the ruler of Hell. He even named that fallen angel and gave the ruler of Hell a title borrowed straight from the Torah: Shaitan -- Satan. 

https://woodewalkers.wordpress.com/wp-content/uploads/2011/10/ms-douce-134-3.jpg

-- By the mid 1300's, all the demons and angels mentioned in Dante's works of fiction, were accepted as being actual demons and angels. Absolutely everyone accepted that the War in Heaven actually happened, and the story of the fallen angel as Fact. There was a Satan in Hell, just ask anyone, even your local priest -- who likely had a copy of Dante's books sitting right next to his personal bible. For reference.

 https://images.metmuseum.org/CRDImages/dp/original/DP802861.jpg

-- There was actually a reason why Fiction suddenly became Fact. Namely: the Black Plague and the Bubonic Plague.

The only explanation anyone had for everyone dropping dead around them was either "God hates us," or "There was no God." After all, God was supposed to be a being of pure Good, God couldn't have possibly created a Plague! Well, the Catholic Church certainly couldn't have people not believing in their God anymore. That was an awful lot of tithes (money) they'd lose out on. So in all their wisdom, the Catholic leaders in Rome decided they needed Someone to Blame. They looked no further than Dante's books. The plagues were Satan's fault. 

Satan, a fictional character from a work of fiction: Dante's Inferno, has been blamed for everything wrong with the world ever since.

https://assets.editorial.aetnd.com/uploads/2010/09/black-death-gettyimages-515359722.jpg

-- By the late Middle Ages (c. 1350–1450), the major plagues were pretty much over, so all the local peasant farmers started celebrating, with Pagan revivals. 

Pagan rituals and celebrations were a lot more fun than sitting in a cold stone room crammed in next to your unwashed, smelly neighbors on hard wooden seats being snarled at by the local Christian priest for hours. Nobody wanted to be yelled at for enjoying making love to their own spouse, enjoying the beer and mead they brewed in their own cellars, or for women using their skills to make an income to help support their families. So they stopped going to church. More importantly however, they stopped paying for the churches' upkeep.

https://images.fineartamerica.com/images/artworkimages/mediumlarge/2/villagers-celebration-c1530-1949-print-collector.jpg

 -- To deal with the crisis, (the churches were losing a lot of money,) the Christian leaders in Rome did two things. The first was to make all the local gods into Christian Saints and allowed the local celebrations -- now sanctified by the local churches. 

https://images.squarespace-cdn.com/content/v1/5c5ec0b14d546e3b8a478fab/6c99cb28-6ec7-473d-8b18-333660faf761/Picture1.jpg

-- The other was to start a Smear Campaign against anything, and everything to do with Magic. It worked on the uneducated peasant populous. The educated populous however, smiled in church on Sunday, but held secret book club meetings the rest of the week. In their private parlors and hidden rooms alongside close friends and associates they perused old obscure books about Geometry, Alchemy, Philosophy, and Magic.

https://medievalbooks.nl/wp-content/uploads/2014/10/dc3bcrer_erasmus.jpg

-- As a result of those secret book clubs, in the 1400's, Middle Eastern Alchemy became quite popular in Europe, and split into two distinct branches. One branch was very practical in nature. These Alchemists developed the earliest techniques for creating artificial, manufactured, jewels: diamonds, sapphires, emeralds, and rubies. They did this by combining base ores and certain chemicals in a high pressure furnace called an Athanor. Of course a lot of them blew themselves up doing it too. Anyway! Today, Cubic Zirconium; manufactured diamonds, are created in this exact fashion. With a lot fewer people being blown up.

https://i.pinimg.com/736x/d0/dc/e6/d0dce6ee2c02e102ae25c350686b43e3.jpg

 -- The other branch of Alchemy was highly philosophical in nature, and considered one of the earliest forms of Psychology. The very earliest form of psychology being talking to your local shaman or priest. This 'spiritual' Alchemy became known as Hermeticism. 

https://i.etsystatic.com/28019452/r/il/820f30/2901856808/il_570xN.2901856808_2aid.jpg

-- During this period, the Northern Europeans went through a Magical Renaissance. By dredging through every obscure book they could find, they developed a whole new system of Magic. This new Magic combined the Judaic Tree of Life/Sefirot magic, Masonic ceremonial magic, different forms of fortune-telling, Astrology, Greek Philosophy, Hermeticism, mathematics, and a dash of shamanistic spirit summoning. This form of Magic invoked Heavenly and Unholy powers using angelic and demonic names straight out of Dante's works of fiction, through basic addition and subtraction called Magic Squares These Magic Squares were later made circular and stamped on medallions.

https://www.bookofthrees.com/wp-content/uploads/2010/10/Magic-square-coins.jpg

 -- You can find a bunch of these squares and the symbols created through simple addition and subtraction in the Ars Goatia, also called the Lesser and Greater Keys of Solomon. The Ars Goatia is where all those fancy circle spells you see in manga and anime were borrowed from.  

https://upload.wikimedia.org/wikipedia/commons/a/a2/Circle_of_Solomon_and_Triangle_of_Solomon_from_The_Lesser_Key_of_Solomon.png

-- In 1478, the Spanish Dominicans, a branch of rabid Christians who murderously loathed anything that wasn't their brand of Catholicism, (and women in general,) petitioned the Monarchy of the newly unified Spanish kingdom for permission to combat heresy and demon worship in Spain. They were called The Spanish Inquisition.  They were also called, Domini Canis; Dogs of God -- implying just how rabid they were. 

This Inquisition had their own form of Magic that utilized prayers from the bible plus a few they created themselves, consecrated hosts, holy water made by their churches, blessed swords, and lit torches. Permission granted, they went absolutely insane. They grabbed anyone and everyone that wasn't their brand of Catholic, from peasant to noble. Especially if they were female. Once they tortured confessions out of them, they burned or hanged them to death. Then they took their property -- for God. They killed a lot of people.

The Inquisition remained in operation burning and hanging heretics, demon worshipers, and witches all over the world until 1834. 

 https://www.worldfuturefund.org/wffmaster/reading/religion/ddddd.png

-- In the early 1500's --despite the threat of The Inquisition-- a German Renaissance philosopher named Agrippa, came up with the Angelic ScriptTransitus Fluvii, and Malachim alphabets to make communicating with Heavenly beings easier. 

https://i0.wp.com/rylandscollections.com/wp-content/uploads/2022/01/Agrippa-cryptic-alphabers-440-441-copyright.jpg?ssl=1

-- During this period, telling the future by Scrying; seeing, by peering into a bowl of liquid, or crystal balls, or reading the swing of a pendulum over a laid out alphabet, plus Astrology, and Tarot card reading, became very, very popular. Everyone who was anyone was doing at least one of them during dinner parties and afternoon teas.

https://catalystmagazine.net/wp-content/uploads/2016/09/John_William_Waterhouse_-_The_Crystal_Ball.jpg

-- In the late 1500's, an an English Renaissance occultist and scryer called Sir Edward Kelly, and his friend John Dee, an English court astronomer, came up with the Enochian alphabet. This was also meant for communication with Heavenly beings -- and taming ghostly beings. 

https://brazen-head.org/user_content/uploads/2020/10/Dee-and-K.jpg

-- In the 1600's, Voudon, (voodoo), a form of native West-African shamanistic magic mixed with prayers and songs from the King James bible, developed in Haiti and quickly spread through all the islands close to it. It also spread to the Southern US and outward with the slave trade. 

https://images.theconversation.com/files/570735/original/file-20240122-20-mdblis.jpg?ixlib=rb-4.1.0&rect=10%2C10%2C3607%2C2392&q=20&auto=format&w=320&fit=clip&dpr=2&usm=12&cs=strip

-- By the mid 1700's, the British isles developed two distinct forms of magic. Witchcraft; based on native shamanistic rituals, and Ceremonial Magic, which was pretty much a cleaned up and polished version of what was being practiced in Europe mixed with Masonic rituals. Currently, the witchcraft forms are called Wicca, Paganism, and Heathenism respectively, and the ceremonial forms are mostly under the headings: Hermeticism and Western Esotericism, with thousands of variations under both types of magic. 

https://upload.wikimedia.org/wikipedia/commons/thumb/e/ec/Aleister_Crowley%2C_Golden_Dawn.jpg/640px-Aleister_Crowley%2C_Golden_Dawn.jpg

-- In the 1800's consumption; tuberculosis, began to kill large numbers of people all over the place. Because everyone had someone they dearly missed, a pretty large occult revival happened all over Europe and in the US. Seeing and talking to spirits of the dead by way of seances: featuring full on possessions by ghosts, table-tapping, levitating objects, and the appearance of ectoplasm, became very, very popular. Especially in England.  

https://oldoperatingtheatre.com/wp-content/uploads/2022/04/Spirit_WilliamMarriottLevitatingTableWithFoot-1024x617.jpg

 -- In the mid 1800's, the Rosicrucian Fraternity appeared in the US, a mix of Occultism, Hermeticism, and Christian gnosticsm. Supposedly it had a long and involved history that went back to the 1500's. Said history has since been debunked as Fictional. However, the Magic works just fine. 

https://d.newsweek.com/en/full/323412/212694.jpg

-- In 1940 in England, Neopagans, and very witchcraft Wicca, emerged onto the public domain. Their brand of Magic was shamanistic at core, celebrated old Celtic and old Scandinavian gods, utilized divination, and was only loosely organized. These practitioners also borrowed bits and pieces from just about every other form of paganism, mysticism, and the occult -- depending on the practitioner's personal feelings, beliefs, and curiosity. 

https://m.media-amazon.com/images/I/71sEXJlwmfL._AC_UF894,1000_QL80_.jpg

-- In 1969 modern Satanism happened. This form of magic and the belief system that went with it was put together by one man: Anton LeVay. He used bits from the common King James bible, some demonic names from Dante's books, created a philosophy of Self-Worship based on European Hermeticism, added a few European magic squares, and mixed it all together with basic Golden Dawn brand ceremonial magic to make it pretty. Strangely enough, it actually works.  

https://encyclopediasatanica.wordpress.com/wp-content/uploads/2013/09/antonlaveyritual4.jpg

-- In 1977, the US government recognized Wicca as an official legal Religion. This prompted a massive explosion of books for and about witchcraft. Some of these books are quite informative and well researched, others, a jumbled rehashing of what was already floating around from the last occult movement during the 1800's. Buyer beware. 

https://archive.org/services/img/truthaboutwitchc00cunn/full/pct:200/0/default.jpg

And that's just skimming the surface of the History of Magic right here on this world. If you want to know more, Google is your friend.

Knowing the Facts about real Magic can assist you in making any form of fictional Magic --no matter how Make-Believe-- not only logically operable, but feel Real and possibly even familiar to the readers.

 

As for the original question...

Magic based on the Microchip
The Irregular at Magic High School, Mahouka Koukou no Rettousei

You Don't need to Invent a whole
History for Magic.

Writing a whole history; even in note form, would be a massive amount of work.

Instead, focus on how your spells are Powered; Gods, Spirits, the Force, a magical core? Then work out the reasons why the spells were changed from shamanistic incantations to the form you plan to use in your story. 

A good place to start would be looking up the early Magic practices of the culture you're writing about. For example, JRR Tolkien's high-fantasy stories about wizards, elves, dwarves, ents, and trolls was based on early Scandinavian mythology. 

As for mana circle imprints... Just coming up with how mana imprints happen will be headache-inducing enough. Trying to add a History to it is a sure-fire way to kill all your inspiration to write.

I mean seriously, do they have to Memorize every circle they intend to use, then project that memory plus the right amount of mana every single time they want to cast a spell? Wouldn't that limit them to only casting One spell at a time?

Are you aware that at this point in time; the Modern Era, no one is capable of doing that? The human brain simply will not allow it. Clearly, they are going to need something to assist them in making those circles occur, so they can then put their mana into them.

For this particular project, I suggest looking up how a microchip works. It might give you some ideas on how long arias and chants (simple circuitry,) could become far more condensed spells, (the microchip.) link --> The basics of microchips 

Just so you know, the Microchip as a basis of How Magic Works is used in the manga and anime series: The Irregular at Magic High School, Mahouka Koukou no Rettousei.


In Conclusion...

If you're determined to create your own brand of Magic for your stories, your best place to start is with the History of Magic that already exists for whatever culture you happen to be writing in. Use it as a jumping off point, or a framework that explains why your magic works the way it does. Simply adjust the facts to fit the story you want to write. Add things, or subtract things as needed.

Just please be aware that there will be actual practitioners in your reading audience. We will Know when you mess up and don't keep to your own lore, just as easily as we know when someone is using Dungeons and Dragons as a base for their magical system.

After all, we love Fantasy stories too. If we didn't, we wouldn't be practicing magic in the first place.

Morgan Hawke

Sunday, March 15, 2015

Strong Characters but a Weak Plot?


 Secret Place by Dawn Elaine Darkwood


----- Original Message -----
...I have very strong characters, but a very weak plot. While my story is primarily character driven, I feel I feel I put them in a place where there's not much plot, or that the plot itself is uninteresting. How do make my plot stronger? Furthermore, how do I find a balance between plot and characters? Or is it okay that my plot isn't gripping, as long as I have strong, well-developed characters?
 -- Wanna Write it Right!

 

What should you do when you have
Strong Characters but a Weak Plot?

 
First, I think we should clarify what Character-Driven means. 
 
Character-Driven does NOT mean:
A story that focuses on the characters.

Character-Driven means: 
A story's events happen because the Characters choose (or refuse) to make things happen. In other words; the story's Plot is Driven by the events caused by the characters.

Examples of Character-Driven stories: 
Stories where the characters make events happen, such as: Iron Man, Batman, How to Train your Dragon, and most Romance stories such as; Miss Congeniality, Secretary, Pride & Prejudice.

In comparison:

Plot-Driven means: 
A story's events happen to the characters, and the characters struggle to deal with them.

Examples of Plot-Driven stories: 
Stories where a chracter is pushed into being a hero whether they want to or not, such as; Spiderman, Pitch Black, and Dr. Strange. Also, most broad-range fantasy stories such as; the Harry Potter series, The Sandman graphic novel series, The Wheel of Time, The Sword of Shannara, Lord of the Rings books and movies, and most Science-Fiction such as Brave New World, Equilibrium, The Matrix, Soylant Green, Star Trek, Babylon 5, Battlestar Galactica.

To simplify:
  • If the Characters make Events happen to each other and/or the World around them it's Character-Driven.
  • If the Events make things happen to the Characters and/or the World around them it's Plot-Driven
Now that we have that straight, on with your questions! 

Let's start with this: 
 
BOS #ScreenFreeSaturday Campaign - Batman Goes Fishing
"Is it okay that my plot isn't gripping, as long as I have strong, well-developed characters?"

NO. It's Not Okay.

No matter how interesting your characters are, if they're in a boring story your characters will seem boring too. To show off interesting characters, they have to DO interesting things. A cool back-story is Not Enough.

Example: 
Batman, Robin, Superman, and Deadpool were fishing on the bank of a river. As a result of the smart-assed comments passed around between them, an argument broke out over whose superpower was best. To decide, each one one caught a fish using their superpowers. Still unable to decide, they went home.

Boring.

Why? Even though we had four interesting and engaging superheroes, they didn't really do anything but fish. Sure, the dialogue between them was probably pretty awesome, but honestly? You could have told the same story with 4 old men, 4 little kids, or 4 grannies. 
 
In fact it actually would have been a better story if the 4 old men, 4 little kids, or 4 grannies had used superpowers to fish.

Those four superheroes were WASTED on this story.

To put it bluntly:
If you're going to use super characters,
you need a super Story to show them off.

Next question...

"How do make my plot stronger? Furthermore, how do I find a balance between plot and characters?"

To Make a PLOT Stronger:
Add More Problems 
for the Characters to Solve.
AKA: Add More CONFLICTS.
 

What's the Worst Thing that could happen? 
Make that happen! 
AKA: Murphy's Law. 

Where do you get this Worse Thing that could happen?
 
From your Characters.

Begin here...

Who are your
3 Main Characters?
  • The Main Character whose adventures the story tends to focus on.
  • The Villain or Trouble-maker character.
  • The Ally character that supports one or both. 
This doesn't mean you can't have a huge cast of characters! Simply that these are the 3 that the main story focuses on.
 
 Examples from Anime:


In Hellsing (Plot-Driven) the 3 characters are thus:
  • Main Character: Sir Integra Hellsing
  • Ally: Seres Victoria
  • Villain or Trouble-maker character: Alucard
Until an actual Villain is added, then the cast changes to:
  • Main Character: Alucard
  • Ally: Either Sir Integra OR Seres Victoria; depending on the scene they're in
  • Villain or Trouble-maker: Guest Villain 


In Full Metal Alchemist (sometimes Plot-driven, sometimes Character-driven depending on the episode,) the 3 characters are thus:
  • Main Character: Edward Elric
  • Ally: Alphonse Elric
  • Villain or Trouble-maker: Colonel Mustang
Until an actual Villain is added, then the cast changes to:
  • Main Character: Edward Elric
  • Ally: Alphonse Elric, Colonel Mustang, or guest Victim
  • Villain or Trouble-maker: Guest Villain
Keep in mind that Hellsing and Full Metal Alchemist are both Series stories so new characters are constantly being introduced as Victims (Ally characters) and as Villains to expand the story.


The idea behind this technique is:

The better you know your Characters' Problems,
the easier it is to make MORE Problems for them to solve.
 
 

The Hawk and the Dove 
A very popular bodice-ripper

In a Romance story, 
the roles change drastically

In a Traditional Romance, the 3 Main Characters look like thus:
  • Main Character: Heroine
  • Villain or Trouble-maker: Hero
  • Ally: his best friend and/or her closest relative, (brother, mother, great aunt, grandfather...)
These Romances are traditionally told from the Female point of view and the Heroine does Not initiate the romance --or hardly anything else-- the Male character does. 
 
This is because these stories were invented (and codified) during the 1700's and 1800's where a female that was 'forward' about her affections was considered to be 'impolite', 'pushy' and low-class. Since most of these stories featured high-society females; lost princesses, impoverished Ladies, and down-trodden heiresses, being 'pushy' was not something they would do. Only female Villains acted that way.

Keep in mind that the original romances were written by 18th and 19th century middle-class authors Fantasizing about how they thought high-class noble ladies would act. It proved so popular an 'ideal' that this fantasy of nobility persists today.

But, if the Heroine never initiated the first move,
How did Romance happen?

It started with some sort of Event where the two crossed paths, and the Hero decided that he wanted the Heroine, usually because she was pretty. (Think: Cinderella.) 
 
The following 3/4s of the story consists of the many ways the Hero seduces the Heroine in increasingly racy scenes, while the Heroine seeks to 'escape his clutches.
 
Eventually, the Hero rescues the Heroine from some sort of mortal peril, and confesses his love. 
 
She confesses that she loves him too. 
 
The very next scene is where the Hero fixes the story's main conflict -- usually the Heroine's conflict.
 
Cue: Wedding and Happily Ever After.

Traditional Romance 
in detail:

1) They cross paths during an Event.
-- Could be at a party, could be on a battlefield, could be on a ship at sea, he could be in the coach she's trying to rob at pistol-point
...

  • She's there because she has a Problem she's trying to fix.
  • He's there as an invited guest.

2) He  decides he wants her, and interferes in whatever she was trying to accomplish. 

  • Ruining whatever plan she had going on.

3) She wants nothing to do with him. 

  • She's too busy trying to deal with her Problem.

4) He either actively pursues her to seduce her, or keeps running into her while minding his own business, and simply can't resist making a grab for her.  

  • The first time he catches her, he gives her a less-than-consensual kiss. 

5) She escapes. 

  • In common Romances, she escapes before he can get into her panties.
  • In bodice-rippers and Erotic Romances, she does not

Repeat 4) and 5) for the next 80k words, or 30 chapters.  

  • Insert increasingly racy Seduction scenes.
  • Insert decreasing amounts of resistance to letting him have his way with her.

If there's an actual plot going on during this, that plot gets increasingly dangerous for the Heroine. The Hero is much too powerful for anything to really affect him. 

6) She falls into mortal peril. 

  • While attempting to fix her own problem.

7) He rescues her and confesses his love. 

  • May happen up to 3 times, saving the Confession for the last Rescue. 

8) She confesses that she's in love too, and tells him about the Problem she is trying to fix.  

  • Insert: Consensual Love Scene.

9) He voluntarily fixes her problem for her, and proposes marriage.

10) Big Wedding scene and Happily Ever After.

Unfortunately, I am not exaggerating, the plots really were this simple, and that sexist. The Heroine did not fix her own problems, the Hero did all the heavy-lifting. (Apparently, that's what husbands were for.)


Art by Luis Royo

Modern Romances 
A tad bit different

Modern Romances have the Heroine rescue the Hero (or they rescue each other) from some sort of mortal peril at the center of the story, and during this, she discovers that she loves him. 
 
Even so, she still runs from his 'clutches' for quite a bit until he admits that he loves her. 
 
Deciding to fight together, they solve the story's major conflicts. 
 
Cue: Happily Ever After.

Modern Romance 
in detail:

1) They cross paths during an Event.
-- Could be at a party, could be on a battlefield, could be on a ship at sea, he could be in the coach she's trying to rob at pistol-point
...

  • She's there because she has a Problem she's trying to fix.
  • He's there because he has his own problem to fix. 

2) Plans go awry.

  • Sometimes she interferes in whatever he was trying to accomplish. 
  • Sometime he interferes with her plans. 
2b) They end up in a Compromising Position and become mutually attracted.
  • Insert less-than-consensual kiss.

3) She admits to herself that he's damned good looking, and very good at kissing, but wants nothing to do with him. 

  • She's too busy trying to deal with her Problem.

4) He either actively pursues her to seduce her, or keeps running into her while minding his own business, and simply can't resist making a grab for her.  

  • Insert racy less-than-consensual Seduction Scene.

5) As soon as he falls asleep, she escapes.

Repeat 4) and 5) for the next 80k words, or 30 chapters.  

  • Insert: increasingly racy less-than-consensual Seduction Scenes.
  • Insert decreasing amounts of resistance to letting him have his way with her.

Modern Romances do tend to have actual plot going on, so things get increasingly dangerous for both the Heroine and the Hero. 

6) They both fall into mortal peril while attempting to fix their own problems.
  • Sometimes they fall into peril together, sometimes separately.
7) She rescues Him, or they rescue Each Other.
  • Insert: Major Love Scene.
  • May happen up to 3 times -- including the love scene. 
8) She decides that she's in love, or that she's been in love since their first encounter, but still runs from him. 

9) At next encounter, he admits that he's in Love. 
  •  Cue: Double Confession 
10) They find a way to fix their problems Together. 

11) Happily Ever After or Happily For Now.

 


Yaoi M/M Romances 
 
First of all, do not confuse Yaoi with mainstream M/M Gay fiction. They are Not The Same -- at all

Mainstream M/M Gay fiction is far more realistic in how male-male relationships are portrayed -- with very little romance, and a lot of hardcore hook-ups where names are not even mentioned. They also tend to feature domestic violence, domestic rape, drug abuse, alcoholism, and frequently suicide. 
 
The theme of these stories is more often than not: Unrequited Love that will never be reciprocated. In these stories, Happy ending are few and far between.
 
Yaoi stories are M/M Fantasy Romances 
written by women for female romance readers.
 
Don't get me wrong! I have tons of gay male friends who adore these stories, but they also make a point to say that they are nothing like the reality of a gay relationship -- which is why they like them
 
Now, on to the good stuff! 

 

Yaoi Romances tend to have a bit a lot in common with Bodice-Ripper Romances.
 
Both the character tropes and the plot lines in Yaoi stories and Bodice-Rippers are damned near identical.
  • The Main Character is usually if not always, lovely in appearance, kind in nature, and in some kind of trouble -- the Heroine's trope. 
  • Their Pursuer is handsome, aggressive, rich, and occupies a powerful position -- the Villain's trope.
There can be other villains, or even a Hero or two, but they are all defeated by the MC's powerful Pursuer. 
 
As for the plot-- 
 
Yaoi Romances generally start with some sort of Event where the two cross paths, and both are immediately attracted to each other. One decides that they will do anything to have the other. 
 
The next part of the of the story consists of the many ways the Pursued seeks to 'escape his Pursuer's clutches'. 
 
At the center of the story, The Pursuer rescues the Pursued from some sort of peril and takes that chance to reinstate his attraction, usually forcefully. 
 
During this time the Pursued admits to themselves that it might be more than mere attraction. It might be love. (Oh Noes!) 
 
Cue more running from 'clutches' until their Pursuer admits that they're in Love. 
 
Insert Double Confession. 
 
Deciding to fight side by side, they solve the story's major conflicts.
 
Cue: Tropical Vacation scene and Happily Ever After.

Yaoi Romance 
in detail:

1) They cross paths.
-- Could be at a party, could be on a battlefield, could be on a ship at sea, one could be in the coach the other trying to rob at pistol-point...
  • Each is attempting to deal with their own Problem. 
  • Or One is trying to fix their problem, while the other is an invited guest.
2) One decides he wants the other, and promptly demonstrates this. 
  • By pulling them into a dark corner and stealing a Kiss. 
    • This sometimes develops into a full-blown hardcore seduction scene against the wall.
  • Ruining whatever plans the other has going on. 
3) The Pursued he admits to himself that his Pursuer is damned good looking, and very good at kissing, but wants nothing to do with his Pursuer. 
  • The Pursued is too busy trying to deal with his Problem. 
4) The Pursuer literally stalks his interest until he corners and/or traps his Prey in a situation his Prey can't get himself out of. 
  • This, more frequently than not, involves some form of Bondage. 
    • Insert less-than-consensual Seduction scene. 
  • In many cases, the Pursuer offers to assist his trapped Prey with their personal problem in trade for sexual favors.
    • The Prey usually disagrees, they want to fix their own problem. 
      •  Insert less-than-consensual Seduction scene.
    • If they agree, they are treated like a Housewife, or a human Pet. 
      • The Prey may also suffer days, weeks, or months of erotic captivity.
5) The Pursued escapes. 
 
Repeat 4) and 5) for the next 3/4s of the story, manga, anime, fan-fic... 
  • Insert: increasingly graphic less-than-consensual Seduction Scenes.
  • Insert: decreasing amounts of resistance to letting his Pursuer have his way.
If there's an actual plot going on during this, that plot gets increasingly dangerous for both the Pursued and the Pursuer.
 
6) They both fall into mortal peril while attempting to fix their own problems.
  • Sometimes they fall into peril together. 
    • Insert Captivity seduction scene. 
      • Followed by daring escape together.
  • More often they fall into peril separately. 
    • The Pursuer escapes. 
    • The Pursued fails his escape.
  • If the Pursuer falls into peril, and their Pursued has not -- 
    • The Pursued will try to rescue their Pursuer. 
      • The Pursued often succeeds in the rescue, but is captured. 
7) The Pursuer rushes off to rescue his Prey. 
 
7b) Sometimes the Pursuer doesn't get there in time -- because the Pursuer was grievously, but not mortally, wounded.​
  • When this happens, the Pursued is seduced by the Pursuer's blindingly handsome, and filthy rich enemy.
    • Insert several captivity seduction scenes between Prey and handsome Enemy.
    • Insert decreasing amounts of resistance to letting him have his way.
7c) Eventually, the Pursuer succeeds in stealing his Prey back from the clutches of his enemy.
  • Insert: Consensual Love Scene. 
  • May happen up to 3 time with 3 different handsome Enemies. 
 
8) The Pursued decides that they're in love, or that they've been in love since the first encounter, but still runs from their Pursuer. 
  • They don't want to look weak by admitting that they have feelings.
9) At next encounter, the Pursuer:
  • Admits that he's in Love.
    • Cue: Double Confession
    • The Pursuer may then propose marriage.
  • Seduces their Prey into admitting their feelings.
    • Then confesses his own and may propose marriage.

10) Deciding to fight side by side, they solve the story's major conflicts.

11) Final scene is a Tropical Vacation scene implying: Happily Ever After.
  • or a Big Wedding


A Quick and Dirty way to Build a Plot
from your Characters!
 
Once you decide who your 3 Main Characters are:
  • Main character:
  • Ally: 
  • Villain or Trouble-maker:

Ask EACH character these 3 questions:
1. Who am I, and what do I do?
2. What do I want?
3. What is the Worst thing that could happen to me?

Once you know the answers to these three questions, you pretty much have your whole story.
By combining the 1's you have the Opening scene to your story. 

By combining the 2's you have your External Conflicts scenes (what the character DO and what happens TO the characters,) and your Internal Conflict scenes (how they Feel about what's happening.) 

By combining the 3's you have your Main Character's Ordeal/Self-Sacrifice scene; the one thing they don't want to do, but have to (often to survive,) and your potential Climax scene. 
 
Do not be afraid to change things around or adjust things to suit the story you want to tell. 


Do Not Forget....!

A story cannot END until 
ALL the Main characters' problems have been Solved!

Morgan Hawke