Wednesday, December 09, 2009

Plot Devices: Deus Ex Machina or Chekhov's Gun?


Plot Devices:
Deus Ex Machina
or
Chekhov's Gun?

----Original Message----
"What are your thoughts on Good Deus Ex Machinas? I find them hard to pull off realistically in a plot." -- Puzzled Writer
~~~~~~~~~~~~~

A Deus Ex Machina is when the Hero doesn't find the solution to the story's problem. The solution is handed to them, or taken care of, by someone or something far more powerful.

From TV Tropes:
~~~~~~~~~~~~~
A Deus Ex Machina is an outside force that solves a seemingly unsolvable problem in an extremely unlikely (and, usually, anticlimactic) way. If the secret documents are in Russian, one of the spies suddenly reveals that they learned the language. If the writers have just lost funding, a millionaire suddenly arrives, announces an interest in their movie, and offers all the finances they need to make it. If The Hero is dangling at the edge of a cliff with a villain stepping on his fingers, a flying robot suddenly appears to save him.

The term is Latin for god out of the machine, and has its origins in Greek theater. It refers to situations in which a crane (machine) was used to lower actors or statues playing a god or gods (deus) onto the stage to set things right. It has since come to be used as a general term for any event in which a seemingly fatal plot twist is resolved by an event never foreshadowed or set up.
~~~~~~~~~~~~~
Good Deus Ex Machina only happen when they've been set up to happen all along and were simply overlooked--which means they're not really Deus Ex Machina...

--They're actually a Chekhov's Gun.
~~~~~~~~~~~~~
"If you say in the first chapter that there is a rifle hanging on the wall, in the second or third chapter it absolutely must go off. If it's not going to be fired, it shouldn't be hanging there."
Playwright Anton Chekhov (From S. Shchukin, Memoirs. 1911.)

"Honestly, what kind of situation would require the use of a pair of fake arms and a remote-controlled wheelchair? Only, I imagine, a completely ludicrous one!"
Father Ted
~~~~~~~~~~~~~

Example:
~~~~~~~~~~~~~
The story opens with the sheriff saying that he's gonna cruise by the local huge creepy mansion later that night because the teenager that's watching over it is known for painting rude Graffiti. A house that big and that empty is clearly far too much of a temptation for a kid like that to resist.

meanwhile in the huge empty mansion, the radio and the TV blast out "Crazed Killer on the Loose in our area! Be on the look out...! News at Eleven."

Creeped out, the kid calls a few of his friends over to keep him company.

After a few forbidden cigarettes and a twelve-pack of beer, his friends start encouraging him to paint graffiti on one of the walls in the house.

Eventually, the kid gives in. "Why the hell not?" He goes to get his spray paint.

Right at that moment the monster strikes! It chases the troubled teen though the house and kills off his friends one by one. Blood! Guts! Mayhem! Screaming...!

Finally, the monster corners the kid on the roof with no place else to go.

Out of nowhere, a police helicopter shows up to rescue the kid 
-- Deus Ex Machina? 
The copter door swings open and it's the sheriff. He wasn't just keeping an eye on the kid, he was also watching out for the crazed killer that had been all over the news for days. 
-- NOT a Deus Ex Machina -- a Chekhov's Gun! The cop showing up was set to happen from the beginning. However, this works even better if... 
Before the kid can get up on the copter the monster finds a way to drag the helicopter down from the sky.

With the judicious use of a can of spray paint and a lighter, the monster's eyeballs are fried goo. The kid makes his escape straight into the REST of the cops heading up the road.

The cops shoot down the crazed killer and the kid goes on National Television saying how Graffiti saved his life.

The End~~~~~~~~~~~~~
An example of a Chekhov's Gun that LOOKS like a Deus Ex Machina can be found in the closing scene to the game Final Fantasy VII where the heroes tried everything to save the world, but failed. Suddenly, the world saved itself using the Life-stream--the power that had been the focus of the story's main problem since the story's opening. This Deus Ex Machina power had been there from the very beginning, yet had been overlooked making it in fact, a Chekhov's Gun.

However, an even better ending came in the sequel game Dirge of Cerberus, where one of the least understood characters in the Final Fantasy VII cast proved to have had a monumental power sleeping inside him all along--that was again, overlooked.


Getting it on Paper...
~~~~~~~~~~~~~
If you really want to use a Chekhov's Gun, it helps to think of a story as a Circle. It should End where it Began with the main problem at the beginning of the story being the last problem solved. This means you need to have the Solution to that main problem present at the beginning of the story--preferably in the opening scene, but discounted, or not thought of as anything special.

By the way, most Fairy Tales and Fables tend to have a Circular plot pattern -- ending where they began.

Enjoy!

Friday, December 04, 2009

Plotting: The Murphy's Law Method



Plotting:
The Murphy's Law Method
"What Can go Wrong SHOULD go Wrong."

If you want an easy way to plot out a story that your readers can't guess the end to by the fourth chapter, then THIS is the method for you!

You begin with a character and something they desire.
 -- They go after their desire which immediately sparks complications which become a Problem that your character has to solve.
 -- Once the character applies their chosen Solution to their Problem, Murphy's Law kicks in. The Solution triggers yet another problem.

This pattern continues--Problem > Solution > Problem--so on, and so forth until All the problems are solved and your character either reaches their goal, achieves an even better one, or dies.

This method is extremely effective when plotting out Adventure stories of any kind. In fact, Van Helsing, National Treasure, Inkheart, Pirates of the Caribbean, Indiana Jones, Lara Croft, the James Bond movies, most RP video games, and almost all Horror stories and films follow this pattern.


Murphy's Law Adventures
Basically, the story begins with a Goal. Our hero goes after said goal which spawns a problem. Once our hero figures out a solution and gains the goal, the worst possible thing (or person) happens to snatch that victory right out of their hands.

This forces our hero to figure out a new solution to regain their goal, and uncovers yet another problem--a worse problem. They find a solution to that problem and achieve said goal only to have Murphy's Law strike again to snatch their victory away, plus present them with a new and even worse problem to solve.

Rinse and Repeat until you reach The End. 

This is also known as "Impressive Failure".
 -- From: Screenwriting Column 08 by Terry Rossio
"Consider Raiders of the Lost Ark. Indiana Jones is perhaps the greatest action hero in the history of the movies, and in his debut film he flat-out fails from beginning to end.

• He loses the golden idol.
• Marian is kidnapped and he's unable to rescue her.
• He finds the Ark, but it is immediately taken.
• His bluff to destroy the Ark is called, and he gets recaptured.
• He can't even look upon the Ark when it is opened.
• And the government ends up with his long sought-after and much suffered-for prize.

This guy's an action hero?

Yup, because he fails so damn impressively from start to finish. Indy fails so well in fact, the audience is impressed as hell, and hardly aware of the fact that he's failing. The defeats are just setbacks that create more opportunities for heroism. As an added benefit, Indy wins the audience's sympathy -- the poor guy's trying so hard, you can't help but root for him."

In the Murphy's Law method, Impressive Failure happens over and over until the very end of the story where our hero is completely out of solutions--except the one thing they really, really don't want to do. This one last thing solves everything--usually with a casualty--and the story ends on an ironic note.

Sound like fun?

Murphy's Law Romance
The Murphy's Law Method is also surprisingly effective when plotting out an Angsty Romance!

Example: Romeo & Juliet
~~~~~~~~~~~~~~~
Set Up: Once upon a time, a boy and girl fell in love.
The Goal: Each other.

Problem: Their parents hated each other, and none of their friends liked the others' friends. No one approved--in fact, it was forbidden for them to see each other. (Insert Lover's Angst.)

Solution: Secret marriage.

Next Problem: Their relationship is discovered and they are forcibly separated. (Insert Separation Angst.)

Solution: They arrange to meet in secret to run away together.

Next Problem: One lover is late to the meeting. (Insert Abandonment Angst.)

Solution: A sympathetic friend (who happens to be the priest that married them,) is waiting with the other lover (the one that isn't late.) Said friend decides to go out and discover whether or not the late lover is going to show up.

Next Problem: The waiting lover is "marked for death" should they be found within the city limits, (which they are.) Because the friend is out hunting down the late lover, this "marked" lover is left alone and unprotected. (Insert Unfairness Angst.)

Solution: A potion that fakes death. If they were dead, no one would bother them.

Next Problem: The late lover misses the searching friend and arrives alone to find their beloved out cold from the potion. They immediately think that their beloved has committed suicide because they were late. (Insert "It's all my fault" Angst.)

Solution: They decide to join their lover in death -- by committing suicide.

Next Problem: The lover that was out cold wakes up to find their beloved draped across them Dead. (Insert more "It's all my fault" Angst.)

Solution: They commit suicide too.

Conclusion: The parents find the dead kids. (Insert Even MORE "It's all my fault" Angst.) They decide to stop the feud between their families

The End

Writing Murphy's Law
The key to using this method effectively is ONE Point of View, normally the Hero's. This keeps the reader firmly in the driver's seat and focused on what the Hero is doing. It also allows surprises to pop-up and Suspense to build. "Is he gonna get it this time?"

If the reader has been in the Villain's head, for example, and already knows what's going to happen next--where's the Surprise?

Memorize this:
Suspense can only happen when the Reader
DOESN'T know what will happen next.

So don't tell them by head-hopping, damn it!

The only real problem that one could face when using this method is the possibility of the author painting themselves into a corner by creating a problem the character Can't solve. This often triggers the heinous Deus Ex Machina--when something or someone comes out of nowhere to save the hero's butt.

The solution of course, is to make a LIST of the problems and their solutions--and STICK TO IT, unless of course, you find a better solution. Just remember to make a better problem to go with it!


Enjoy!

~~~~~~~~~~~~
Morgan Hawke
www.DarkErotica.Net

Is your Special Character TOO Special?


Is your Special Character
TOO SPECIAL?

Are you indulging in a few too many "special traits"? Is your story really an excuse to show off your Super Special Character? Is your story really an excuse to BE a Super Special Character?

Are you committing a MARY-SUE/GARY STUE?!
Dead give-away: Your favorite character is YOU only BETTER!


Who is Mary Sue/Gary Stue?

According to SubReality.com:
~~~~~~~~~~~~~~~~~~~~
“Mary Sue / Gary Stue is any original or deeply altered character who represents a slice of their creator's own ego; they are treasured by their creator but only rarely by anyone else. A Mary Sue/Gary Stue is a primadonna (usually, but not always badly-written,) who saps life and realism out of every other character around, taking over the plot and bending canon to serve their selfish purposes.”
~~~~~~~~~~~~~~~~~~~~
-- For more details: www.subreality.com/marysue.htm

The Mary Sue/Gary Stue “Self-Insertion” in Fan-fiction:
According to Aestheticism.com:
~~~~~~~~~~~~~~~~~~~~
“The Mary Sue [Gary Stue], as someone said, is the highest form of fannish devotion to a series. You like it so much you want to come play in it yourself. Most fan writers are content to do this by sneaking in under cover of one of the canon characters.

Slipping on my Hakkai mask, I jump in the jeep and set out for the west with Sanzou and the guyz, pretending all along that it's Hakkai telling the story I'm writing and not me at all.

Havers. *Of course* it's me and not Hakkai…”
~~~~~~~~~~~~~~~~~~~~
-- For more details: www.aestheticism.com/v····ndex.htm


Too many Special traits spoil the Character
~~~~~~~~~~~~~~~~~~~~
While not every "super-special!!!" character is actually a Mary-Sue/Gary Stue, they fall under the same rules because when one makes a "larger than life" character, they tend to be unbalanced and quite frankly, no fun to read. Think Superman without Kryptonite. When you have a character that never loses, you might as well write:

• Hero meets bad-guy.
• They fight.
• Hero wins. The end.

Where’s the fun in that? Where’s the challenge? Where’s the surprise? Where’s the suffering?

This is also known as Godmoding.

According to Burning Dumpster:
~~~~~~~~~~~~~~~~~~~~
Godmoding: “Take the Mary Poppins slogan "Practically Perfect in Every Way" and remove the 'practically'. They're perfect little characters with no real flaws that can do whatever the hell they like. No one can contradict them or oppose them because they're always right. In fan-fiction, they're boring. In PBEM, they are a royal pain in the ass. Also known as an ‘avatar’.”
~~~~~~~~~~~~~~~~~~~~
-- For more details: www.kalime.com/burn/index.html



How many ‘special’ traits does YOUR pet character have?
Let’s find out!


Take this test: www.katfeete.net/writi····sue.html


Despite all this, God-mode Mary Sue/Gary Stue characters AREN’T necessarily a bad thing. In fact, Mary Sue/Gary Stue is an excellent way for a beginning writer to experiment with story-telling. In fact, it’s the most common way a writer begins writing anything at all.

Key word: Begin -- not End.

God-mode, Mary Sue/Gary Stue (especially under the thin veneer of a favorite Manga character) only becomes a problem when one posts them on the Fan-Fiction sites where Readers can see them and Flame them for being too unbelievably perfect to identify with and/or too Out of Character (OOC).

So what do you do to keep your characters from falling into the black hole of Mary Sue/Gary Stue-ism?


Exercise your experience - but don’t fall in!
A Story is nothing without good strong characters, but if you can’t use yourself, how do you write about the feelings of someone else? You Empathize -- you recall how you felt under similar circumstances -- but you don’t BECOME that character.

Examples…


The Lost Boys:
~~~~~~~~~~~~~~~~~~~~
Michael is watching the girl of his dreams climb onto another guy’s motorcycle. She doesn't look happy about it, but she does it anyway.

The other guy, David turns to Michael and invites him to come along.

Michel’s motorcycle is only a dirt bike. There’s no way in hell his bike can surpass David’s.

David smiles. "You don't have to beat me. You just have to keep up."
~~~~~~~~~~~~~~~~~~~~
What is Michael feeling through all this?


The Matrix:
~~~~~~~~~~~~~~~~~~~~
Neo has just received a Fed Ex package with a cell phone in it. He's looking at it when it starts to ring in his hand. He answers it.

"Neo, this is Morpheus. You have to get out of there. Now."
~~~~~~~~~~~~~~~~~~~~
What is Neo feeling through all this?


Underworld:
~~~~~~~~~~~~~~~~~~~~
Michael has had one hell of a day. There was a shooting at the train station, and crap at his hospital job, and then when he goes home, he finds a really beautiful and incredibly strong girl who immediately tries to strangle him in his apartment.

Moments later, he's running for his life from things galloping after him on the walls and ceiling. He escapes into an elevator and the door closes. Then it opens.

A guy he's never seen before in his life smiles and says: "Hello Michael." Suddenly, bullets rip into the guy right in front of him. The guy falls forward onto Michel and bites him.

Out of nowhere, the strong girl comes back and drags the weird guy off of him.

The weird guy bursts into laughter.
~~~~~~~~~~~~~~~~~~~~
What is Michael feeling through all this?


Making the Characters work WITH the Plot.

There are roughly three essential characters in every story:

• A Protagonist with character traits designed to work AGAINST the plot.
• A Sidekick to add complications and make matters worse.
• A Villain that the hero absolutely Cannot beat when the hero first enters the fray.

The hero and the villain should change and develop as the story progresses to allow the hero a toe-hold chance, and no more, to win. The rest of the cast may or may not have personal growth, but the hero and the villain must. This is where dramatic tension is generated.

Changing takes suffering. Both the hero and the villain should suffer emotionally and physically to allow for their personal changes. Think about how hard it is for YOU to change your mind about something important to you. That's the level of suffering you need.

If this seems a little formulaic, remember, it’s not what you HAVE it’s what you DO with it.

Let’s look at two different movies:


The Matrix -- Urban Fantasy
~~~~~~~~~~~~~~~~~~~~
A Protagonist with character traits designed to work AGAINST the plot.
~~~~~~~~~~~~~~~~~~~~
Neo is a quiet computer hacker. He deals in facts, not fantasy. He's not an action kind of guy, but everyone thinks he's supposed to save the world. He thinks they're wrong.

A sidekick to add complications and make matters worse.
~~~~~~~~~~~~~~~~~~~~
Both Morpheus and Trinity believe in him, to the point that they keep risking their lives so he has to keep saving them.

A Villain that the hero absolutely Cannot beat when the hero first enters the fray.
~~~~~~~~~~~~~~~~~~~~
The Matrix is a sentient mega-verse. Mr. Smith is a replicating Virus. Both are bound and determined to keep all of humanity deaf, dumb, and blind to what’s being done to them.


The Lost Boys – Vampire
~~~~~~~~~~~~~~~~~~~~
A Protagonist with character traits designed to work AGAINST the plot.
~~~~~~~~~~~~~~~~~~~~
Michael desperately wants to fit in with a motorcycle gang that rules the entire town because he likes the girl that hangs with them. Michael does not believe in Vampires.

• A sidekick to add complications and make matters worse.
~~~~~~~~~~~~~~~~~~~~
Michael has a nosy younger brother who is terrified of vampires.

• A Villain that the hero absolutely Cannot beat when the hero first enters the fray.
~~~~~~~~~~~~~~~~~~~~
Michael absolutely positively cannot defeat an entire gang of Vampires.


In Conclusion…
~~~~~~~~~~~~~~~~~~~~
Make your Characters part of your story, not the Excuse for your story. Give them pain, give them heartache, and make them face their fears. Anything less cheats the reader out of some good healthy angst!

Enjoy!

~~~~~~~~~~~~~~~
Morgan Hawke
www.DarkErotica.Net

Yaoi Writers: Are your Male characters MASCULINE?


Yaoi Writers:
Are Your Male Characters MASCULINE?
Is your favorite Yaoi character YOU as a guy -- only BETTER?
~~~~~~~~~~~~~~~~~
Are you committing a MARY-SUE/Gary Stu?

According to Aestheticism.com:
~~~~~~~~~~~~~~~
The Mary Sue ... is the highest form of fannish devotion to a series. You like it so much you want to come play in it yourself. Most fan writers are content to do this by sneaking in under cover of one of the canon characters.

Slipping on my Hakkai mask, I jump in the jeep and set out for the west with Sanzou and the guyz, pretending all along that it's Hakkai telling the story I'm writing and not me at all
..."
~~~~~~~~~~~~~~~
Except for one BIG problem...
-- Hakkai shows Female Behavior -- not Male.

A common error that every beginning Female writer makes is that they assume that their male character will feel and react in the same way they would. They show them talking, thinking and behaving not as guys, but as they would react if facing the same situation -- as females.

Unfortunately, while the female writer may miss this, their Readers WON'T -- especially if those readers are Guys.

When a female writer’s male characters think, act, and talk in a feminine way, her audience will get annoyed - even if they don’t understand why. The same is true if a male writer’s female characters don’t think or act or talk like real women. (And I know you've all seen examples of that!)

So how do you keep this from happening to Your characters?

~~~~~~~~~~~~~~~~
The Check-List:
~~~~~~~~~~~~~~~~
A convincing masculine character WILL:

Be direct
Be issue-oriented
Be analytical
Act casual even in serious discussions
Interrupt
Make statements
Use short sentences
State his preferences clearly
Talk about concrete issues
Verbalize only things that he sees as important
Give advice
Ask specific questions
Choose to sit at angles from the person he’s talking to

A convincing masculine character will NOT:

Ask lots of questions
Ask leading questions
Turn statements into questions
Invite a "just talk” situation
Speak in euphemisms
Use understatement
Downplay his ideas
Let his sentences trail off
Make agreeing noises
Volunteer his reasons
Hold eye contact for significant periods
Say “I’m sorry” unless he really means it
Tell stories about his failings
Use personal anecdote to make a point, especially in a professional setting
Get bogged down in introspection or self-doubt
Ask for help, especially with emotional issues
Volunteer information about his feelings
Ask about others’ feelings
Ask for validation

Now that you have your answers, here are the reasons behind them.

The REAL differences between Males & Females:

Men see life in competitive terms.
Women see it in cooperative terms.
-- Men see compliance (going along with what someone else wants) as submission; women see compliance (going along with what someone else wants) as cooperation.

Men focus on action.
Women focus on emotion.
-- Men don’t like to ‘just talk.’ They see conversation as a way to relay information, to show independence, and to illustrate status. Their conversations tend to be brief, episodic, and focused on concrete issues and events.

Men make decisions.
Women form a consensus.
-- Men state what they want; women make their preferences known and often add reasons for their requests in an attempt to convince the other party. Men don’t volunteer reasons, and when asked for reasons, they often feel they’re being challenged or checked up on. They feel as if the other party doesn’t trust them.

Men try to solve problems.
Women talk about problems.
-- Women listen to other people in order to give support. Men listen to other people in order to give advice.

Men are direct.
Women are indirect.
-- Men tend to make statements; women make suggestions. Women use understatement and speak in euphemisms; men are blunt.

Men’s actions and body language often do NOT reflect their feelings.
Women’s usually do.
-- Men are direct when talking about concrete things, but indirect in talking about emotional issues. This is because being affected by one’s emotions is not considered masculine. When forced to discuss emotions, men may attempt to distance themselves by avoiding eye contact, slouching, or turning away.

Men see themselves as protectors of women.
Men see Women
as protectors of children.
-- When a man is protective toward a woman, it is to show that he feels responsible for her safety; he’s taking care of her. When a woman is protective toward a man, it is to show that she cares about him. Unfortunately, he’s likely to interpret a protective act as condescending, as though he’s a child.

Men see eye contact as challenge.
Women see eye contact as concern.
-- Women sit closer and look at people directly while talking to them, especially about serious subjects. Men sit at angles to each other and look at other things, almost never directly into each other’s faces.

Men interrupt.
Women wait their turn.
-- Men interrupt in order to change the subject or to express their opinion; women interrupt with supporting noises or to avert conflict.

Men ask questions to get information.
Women ask questions to further the conversation.
-- Men see talk as information; women see talk as interaction. Women are more likely to make a telephone call just to talk; men make a telephone call to accomplish a specific purpose.

Women make agreeing noises when they’re listening.
Men listen in silence.
-- “I know”, “I understand”, “Really?”, “Yes,”, “Uh-huh” are all feminine mannerisms. Women nod and smile and make agreeing noises to show that they’re listening and to invite further conversation, not necessarily to indicate agreement. Men don’t nod or smile or make agreeing noises unless they actually agree.

Men avoid discussion of emotional information.
Women invite it.
-- Women express emotion relatively easily, even in public - - except for anger, which they tend to repress at all times. Men generally do not express any emotion other than anger in public.

----- Original Message -----
"Men have no less need to deal with emotions just because they're not allowed to admit they exist, and so men have interactions that are ostensibly about something else but really about that. A casual observer won't notice, and even an insightful observer would not notice because that singular interaction/conversation ... will appear as one of the other allowed competitive (safe) interactions. But viewed in the wider context of how those two men interact previously and after ... the interaction will seem off-topic, unusual, almost as if one (or both) men isn't the same person as in the other encounters."
-- Literary Guy
~~~~~~~~~~~~~~~~~~

Men figure out how they feel - by thinking about it.
Women figure out how they feel - by talking about it.
-- Women are more likely to sit down and think through the whole history of a problem. Men are more action oriented, thinking what he’s going to do about the problem.

Men say “I apologize.”
Women say “I’m sorry.”
-- “I’m sorry” implies taking responsibility, while “I apologize” indicates regret that there’s a problem without necessarily accepting responsibility for causing it.

Men are more approving of their self image.
Women are more critical.
-- Men tend to boast publicly; women to boast privately, if at all. Women tell stories about their failures; men tell stories that make them look good.

Women are more specific with information.
Men generalize.
-- She'll tell you a dress is robin’s egg or teal or aqua or periwinkle. He'll say it’s blue.

Women are most comfortable talking when they feel safe and close.
Men are most comfortable talking when they need to establish and maintain status.
-- She tells him everything. He tells her what is important to him.

Men are more able to compartmentalize and separate issues.
Women are more likely to let feelings in one area spill over into another area.
-- A man can go from angry to amorous much faster and more believably than a woman. An argument or a bad day will be more difficult for a woman to set aside when getting into bed.

Men hide secrets to maintain status.
Women share secrets to build rapport.
-- Women see talking to outsiders about their relationships as part of friendship. Men see talking to outsiders about their relationships as disloyalty.

Men see challenge as constructive.
Women see challenge as destructive.
-- Women see disagreement as threatening; men do not. Women find raised voices and arguments upsetting; men see the ability to fight as a sign of intimacy, because only those who are intimately involved with each other argue.

Men react literally--word for word--to the message.
Women interpret the meaning.
-- Both men and women have a tendency not to answer the question that was actually asked, but they have different justifications for doing so. Men see it as a protective measure to get to the real point of the question. Women intend it as a helpful and caring measure to get to the real point of his question.


In Conclusion...
~~~~~~~~~~~~~~~
Before anyone starts screaming about it being sexist--it IS. I'm showing the differences between the genders, not their similarities. Also, this is not a check list YOU should compare yourself to! This is merely a list of Traits for the Adult Male ARCHETYPE intended for Fictional Characters NOT real people. NO man or woman acts 100% this way. Teen-aged boys in particular are are considerably more emotional -- until they learn to control it.

Consider this a basic model to build upon. What you add to that base -- motives, dreams, fears, likes and dislikes -- is what will make your characters unique.

Enjoy!

~~~~~~~~~~~~~~~~~
DISCLAIMER: As with all advice, take what you can use and throw out the rest. As a multi-published author, I have been taught some fairly rigid rules on what is publishable and what is not. If my rather straight-laced (and occasionally snotty,) advice does not suit your creative style, by all means, IGNORE IT.
~~~~~~~~~~~~~~~~~

REFERENCES:
~~~~~~~~~~~~~~~~~
"Men are from Mars Women are from Venus" - by John Gray, Ph.D
"Straight Talk to Men and Their Wives" - James Dobson
"Men, Women and Sex" - Margaret Paul, Ph.D
"Yes, Biologically Speaking, Sex Does Matter" - Karen Young Kreeger
"Gender Differences Are Real" - Frank York

~ * ~

Monday, August 31, 2009

BASIC Plotting

Art by Ayame Kojima
BASIC Plotting

A plot is the pattern a story follows, the most common being:

-- Beginning
-- Middle
-- End

All successful (read: popular) stories have patterns. Sometimes it’s simple, sometimes it’s complex, but all of the stories read or told often enough to remain in the popular mind of any culture have a pattern, a plot.

Here are some examples of simple plot patterns…

Traditional:
• He came.
• He saw.
• He conquered.

American Dream Version:
• He came.
• He conquered.
• He became very rich.

The Heroic version:
• He conquered.
• He became the leader of his people.
• He died in the middle of a glorious battle to defend his land, and became a legendary figure that would never be forgotten.

Erotic Version:
• He saw.
• He conquered.
• He came.
Aristotle’s Elements of a Greek Tragedy - simplified:
• Act One: He rose to glory.
• Act Two: His pride drove him to make a foolish but costly mistake.
• Act Three: He crashed and burned.

Aristotle’s Elements - American version:
• Act One: He rose to glory.
• Act Two: His pride drove him to make a foolish but costly mistake.
• Act Three: He crashed and burned.
• Act Four: He fixed his mistake and rose again.

Your basic Romance plot:
• The lovers are thrown together.
• The lovers are forced apart.
• The lovers go against the odds to get back together.

Your basic Yaoi Romance plot:
• One lover seduces the other.
• A misunderstanding drives one lover away.
• The lover that misunderstood chases the other lover down to beg for forgiveness.
Your basic Adventure plot:
• Hero meets Villain.
• They fight and the Villain wins.
• The hero rises from his defeat to battle the Villain again, and wins the war.

Your basic Manga Adventure plot:
• A group of friends meet a Villain.
• The villain corners them individually and defeats each one.
• The friends rise from their individual defeats to team up on the Villain and win the war.


I can already hear the whining…

“But that’s so…formulaic! Where’s the creativity?”
Creativity is Overrated.

Ever hear the phrase: “It’s not what you have, it’s what you do with it,”? This is especially true when writing stories. It’s not the plot, but what you do with the plot that makes it creative.

No matter what those Creative Writing classes teach, for a story to be enjoyed by the widest possible audience, it needs to have some sort of structure, a pattern -- a plot.

Why?

Because a story without some sort of plot pattern reads…wrong. Everyone, in every culture, has been trained from childhood to EXPECT a story to follow some sort of pattern to take it from Here to There, and make some sort of point too. In fact, some of the hottest blockbuster movies including ‘Star Wars’ follow one of the oldest plot patterns in human history -- the Heroic Cycle, as codified by William Campbell.
The Heroic Mythic Cycle:
(Paraphrased to avoid copyright issues.)

Act One - Chosen

Humble Beginnings
Destiny Comes Knocking
Shoved into Adventure
Sagely Advice ~ Paramours & Sidekicks

Act Two - Challenge

Leaving the Known World behind
Challenges, Friends & Foes
Battle at the Crossroads

Act Three – Crisis

Into the Labyrinth
Temptation & Betrayal
Anger ~ Despair ~ Sacrifice
Inheritance / Blessing / Curse
Treasure & Celebration

Act Four – Climax

Escape / Expelled from the Labyrinth
The Hunter becomes the Hunted
Rescue & Loss of Paramour / Side-kick
Battle at the Crossroads to Home
Death / Rebirth
Delivery of Treasure & Just Rewards

A great many people who write quite successfully ‘by the seat of their pants,’ may tell you that they don’t need to plot, they just…write it from beginning to end. That doesn’t mean their stories don’t follow a pattern. It’s merely that the plotting pattern they use is so ingrained into their subconscious they follow it instinctively -- without even knowing they’re doing it.

Unfortunately, that’s not a talent I possess. I have to work everything out on paper or I get lost in a hurry.

How to Use a Plot
“What is plotting good for anyway?”

Well, the best use of a plotting pattern is so you don’t get lost in the story. Think of the plot outline as a road map marking out the most direct route from Here to There. This doesn’t mean you can’t take side trips to sight-see or visit friends along the way. It’s merely a way of keeping track of where you are, and where you should go next, by knowing where you intend to end up. Knowing your basic route ahead of time also makes it much more difficult to get lost on a back road or trapped in a cul-de-sac.

In short, if you know where you’re going when you start out, sooner or later, you’ll actually get there.


A note on Japanese stories…

From:
‘Eight Ways to say You ~ The Challenges of Translation’

By Cathy Hirano

The most obvious differences between Japanese and English writing styles are organization and tone.

My English composition classes in high school taught me that English is supposed to flow in a linear fashion, from introduction to body to conclusion, and that a statement should be supported by a logical explanation. Even in literature, a book works toward a climax and then a conclusion. In contrast, Japanese composition appears almost circular, and although it has its own logic and organization, it is very different from how I learned to write in school.

In English, we stress clarity.

In Japanese subtlety is preferred. The Japanese writer dances around his theme, implying rather than directly stating what he wants to say, leaving it up to readers to discern that for themselves. He or she appeals to the reader’s emotions rather than to the intellect, and tries to create a rapport rather than to convince. The Japanese reader, in turn, is quite capable of taking great leaps of imagination to follow the story line.

Cathy Hirano is the translator of The Friends, winner, for Farrar, Straus & Giroux, of the 1997 Batchelder Award.
Go HERE to read the whole article.
~~~~~~~~~~~~~~~~

In Conclusion…
-- By using even the most basic of plot patterns, the writer can keep track of not only where they are in their story, but where they intend to end up. This makes it very easy to avoid the most common pitfall of fiction writing: “The story’s halfway done and I have no idea how to end it!”

~~~~~~~~~~~~~
Morgan Hawke
www.DarkErotica.Net

DISCLAIMER: As with all advice, take what you can use and throw out the rest. As a multi-published author, I have been taught some fairly rigid rules on what is publishable and what is not. If my rather straight-laced (and occasionally snotty,) advice does not suit your creative style, by all means, IGNORE IT.

Tuesday, July 14, 2009

The Secret to BOOK PROMOTION


-----Original Message-----
Just for the record, I don't promote my work. I did a great deal of target marketing to generate readers before I published my first full novel. These days, my books promote themselves. *wink* -- Morgan Hawke

~~~~~~~~~~~~~~~~~~
Since I'm a newbie to all this, I'd be interested in hearing what you did exactly. I'm sure others could benefit, as well. Care to share?
-- Christina
~~~~~~~~~~~~~~~~
I don’t mind telling you, but I should warn you that I have never had any desire to write anything other than adult fiction. I started writing with the INTENT to be an Erotica/Romance author so those readers are who I targeted. However, the techniques I used could very well work for other genre authors.

Morgan’s Secret to Selling Books
~~~~~~~~~~~~~~~~~~
To begin with, I have an unfair advantage. I worked in the marketing department of a internet Porn corporation. They bought, rented, and marketed Adult Content – exactly what I was trying to sell and market only in book form.

The number one way a Porn company gains buying viewers is exactly the same way a Food seller gains buyers – free samples. In the porn industry, it’s called a Thumbnail Gallery Post or TGP where they offer one minute snippets of the movies they want you to rent. A food seller puts out a table and offers bite-sized portions of what they want you to buy. A free sample from a book is called an EXCERPT.

Take a look at my website. EVERY story no matter how short has an excerpt. You’ll also see that they’re NOT Teasers. They’re two to four whole chapters. Why so big?

It has been my experience that Teasing (a single page blurb,) only goes so far. It may indeed build an appetite, but not necessarily for what YOU have to offer. It’s all too easy to go to one’s own bookshelf and find something close – something you KNOW is satisfying.

I use a whole chapter or more because I want to thoroughly hook the readers into My Story. I want to make them so hungry for the rest of what I wrote that no other story will satisfy them but That One.

I didn’t stop at posting excerpts only on my website! I posted excerpts on message boards, internet magazines, in Yahoo groups – any place that didn’t cost me anything to join or post. After posting, I paid attention to the reader comments. What the readers liked, and didn’t. I then adjusted my new stories accordingly -- to make them absolutely addictive.

However, that’s not where I gathered my very first readers.

I began gathering my very first readers by posting my earliest short stories (5-10k words) on Literotica.Com an erotic story site – along with every other erotic story site I could find. (Remember, I intended to be an erotica author all along.)

Overnight I had THOUSANDS of people looking at my work, voting on it, and commenting.

For those of you who write in other genres, I can pretty much guarantee that there are story sites out there for whatever you write. I can also guarantee that they would LOVE to have you post free short stories. Sites are always looking for free content to entertain their viewers.

~~~~~~~~~~~~~~~
Note: On the Importance of NAMES...!
-- Even on the porn sites, I used a name that looked and sounded like an Actual NAME: Morgan Hawke. I did not use an internet log-on.

If you plan to go further than amateur internet publication, Crystal Vampyrss, Bloody Kiss, or StudHunter68 is NOT how you want your readers to know you! A name like that screams "Porn-writing Grammatically-challenged Amateur!" The last thing any buyer wants is something written by someone that looks like they came from a cheap Porn site.
~~~~~~~~~~~~

I wasn’t paid for any of my stories, but the comments from so many readers were invaluable. In a matter of months (5 stories later,) I knew exactly what types of characters my readers preferred, what types of sex scenes and how detailed, preferred locations, settings, themes, what types of relationships and that head-hopping was NOT appreciated. However, the most common and consistent complaints were that my stories were too short. Good news for someone that wanted to write novels.

18 short stories later, I had hundreds of dedicated readers and an invitation to publish with my very first ebook publisher. I also had a half completed manuscript for a novel.

When my first novel was released from that ebook publisher, my readers crashed the server trying to download that ebook. That was without spending money on any sort of advertising or promotional gimmicks: toys, pens, postcards, or bookmarks. The reviews, awards, interviews, and invitations from two other publishers and the agent came later. (They contacted me. I didn’t contact them.)

By the time I published my first book with Kensington, I had been living job-free on my ebook royalties for two whole years – without paying a cent for advertising.

“All money flows TO the author.”

I’m sure you’ve heard that before. Believe me, it’s TRUE. I live it every day. The only money that goes to promoting my work is my website, which costs me 15 dollars a YEAR and I maintain it myself. I don’t bother with magazines or internet ads and I certainly don’t waste my money on promotional stuff that’s only going to get tossed anyway.

I also don’t waste my money mailing books to reviewers. If they want to review my book that badly, they can ask the publisher to send them a copy. By the way, RT Magazine reviewed two of my books despite the fact that I never sent them a copy. I’m not about to pay their sky-high price for the advertising that’s supposed to guarantee a review.

Most importantly, I only go to book signings and conventions when someone else is paying the hotel and travel expenses. (I’ve been to the RT convention three times, by the way.)

I don’t pay One Cent for advertising anywhere. I don’t need to. My readers know where to find my books. It doesn’t even matter who I publish with. My readers will buy them no matter who puts the book out.

Why is that?

The number one rule in advertising is:

“If you have a good product,
it will practically sell itself.”

This is TRUE. No matter how good the packaging or marketing strategy, if the book under that spectacular cover is Crap that author has slit their own throat.

Readers talk to each other. Always have – always will.

I use Large excerpts to prove to my readers that what they’re about to spend their hard-earned money on ISN’T crap. It’s well written and entertaining. It has characters they’ll like, exotic places, and steamy situations. It’s everything they want to read.

And that’s all the advertising I need.

~~~~~~~~~~~~~~~~
Morgan Hawke
www.DarkErotica.Net
www.DarkErotica.Blogspot.com

Wednesday, April 08, 2009

Writing FETISH Fiction


Writing Fetish Fiction

-----Original Message-----
"Could you do a guide on how to make a decent PWP (porn without plot) revolving around fetishes with things like 'Add detail,' and 'Don't make it choppy?' -- Furry Fan
~~~~~~~~~~~~~~~

What makes Fetish fiction unique from any other kind of fiction?

Actually, this same question can be applied to any genre of fiction. What makes ANY genre of fiction unique from any other?

The DETAILS or more specifically, what is being detailed.

~ In a Romance, the Drama is detailed.
~ In a Mystery, the Puzzle, or rather the clues to the puzzle are detailed.
~ In a Sci-Fi, the underlying Theory or Technology is detailed.
~ In Erotica, the Sex is detailed.
~ In Pulp Fiction, the Adventure is detailed.
~ In Fetish Fiction, the featured FETISH is detailed.

Okay, that seems rather simple -- until you realize that not only does the key element to each genre need to be detailed, it needs to turn the PLOT too! That key element must not only be there and detailed, it must be what makes your story HAPPEN.

Why?

To forward any story's plot you need Dramatic Tension. If all the dramatic tension in your Fetish story comes from somewhere OTHER than the Fetish scenes, then the Fetish scenes aren't necessary to tell the story. If the Fetish scenes aren't necessary to tell the story then you're NOT writing FETISH fiction, you're writing whatever else is turning your plot.

In fact, if the Fetish scenes aren't necessary to tell the story then they don’t belong in the story. ANYTHING that isn’t necessary to tell the story doesn’t belong in the story!

Memorize this:
~~~~~~~~~~~~~~~
If it CAN be pulled out - it SHOULD be pulled out.

It's the basic law of fiction in any genre.

Azimov codified it for Science Fiction:
~~~~~~~~~~~~~~~
"If you can remove the Science from the Science Fiction and still have a viable story in another genre - you did it WRONG!"
(He does not consider space operas to be science fiction. He considers them high-tech Westerns.)

Edo Von Belkom said it in his book “Writing Erotica”:
~~~~~~~~~~~~~~~
"If you can remove the Sex from the Erotica and still have a viable story in another genre - you did it WRONG!"

For Fetish Fiction this means:
~~~~~~~~~~~~~~~
"If you can remove the FETISH from the Fetish Fiction and still have a viable story in another genre - you did it WRONG!"

In ANY genre of fiction, that genre’s main element MUST drive the plot to BE that genre.

~ In Romance - The Relationship drives the plot.
~ In Mystery - Unanswered Questions drive the plot.
~ In Science Fiction - Scientific Ideas and/or Technology drives the plot.
~ In Fantasy - Magic drives the plot.
~ In Historical Fiction - Historical Figures or Events drive the plot.
~ In Paranormals - Paranormal Creatures or situations drive the plot.
~ In Erotica - Sex drives the plot.
~ In Fetish Fiction -- The FETISH drives the plot.

So, how do you make your Fetish drive the plot?

HOLD IT right there!
-- Before we go any further, make sure you know WHAT you're writing! Are you writing Fetish fiction or Kink fiction?


Fetish ISN'T Kink.

A Kink is something that makes sex exciting, also known as Slap & Tickle. No matter how many whips and chains are used, no matter how much blood is spilled carving your name into someone's back Kink is a form of sexual Play, pure and simple.

A Fetish ISN'T Play. It's a very personal, very individual, and a very private APPETITE. Fetishes are something one NEEDS like food, water, or air to breathe -- to get off, and that 'getting off' ISN'T always Sexual. When a Fetishist has access to what gratifies their needs, they can reach fulfillment without orgasm because their need is more than merely sexual. According to many Fetishists that I know personally, fulfillment grants a euphoria they swear is better than orgasm.

A sexual sadist with a Fetish for screams that plays Slap & Tickle with a lover isn't doing it because they want to f~ck their lover. They're playing Slap & Tickle to feed their true hunger. Once they get the screams they're after, they may not even want to f~ck at all because they HAD their gratification already - the screams.

A sexual sadist with a Kink for screams DOES want to f~ck the screamer, preferably WHILE they're screaming.

Someone with a Fetish for women's feet, or boots, or uniforms, or bondage gear doesn't need to have sex with those in such garb. Observing the wearer, touching the objects, smelling the material, hearing the sounds associated with them, and sometimes even tasting them is more than enough to completely satisfy a Fetishist. <-- span="">THIS is why detail is so vitally important in Fetish Fiction.

On the other hand, someone with a Kink for women's feet, or boots, or uniforms, or leather bondage gear DOES want to f~ck those in such garb.

In short:
~ A Kink is when you use a feather to cum.
~ A Fetish is when Touching the feather will make you cum.

Whether you are writing Fetish, or Kink, make sure you Label your story properly! This way, the readers seeking your particular kind of story can find you and appreciate what you've written! Okay, back to the lecture...

-- So, how do you make your Fetish (or Kink) drive the plot?


Making the Fetish MATTER!
Show something. Prove something. Make something Happen.

Show something:
~~~~~~~~~~~~~~~
What can a Fetish show? It should at the very least reveal something about the base personality of the character that is focused on it: tender, sweet, attention to detail, aggressive, controlling, power-hungry, humorous, serious…

Prove something:
~~~~~~~~~~~~~~~
Fetish scenes can prove domination, or submission, but rarely does a scene like that involve a true Fetish. Fetishes are about HUNGERS and such needs make excellent metaphors! What does your character's Need say about life, or love, or hate, or anger, or devotion?

Make something Happen:
~~~~~~~~~~~~~~~
This one is the easiest of all. How can you're character's drive to fulfill their Fetish get them into deep trouble -- or out of it?


WRITING Fetishes
DETAIL ~ DETAIL ~ DETAIL

The rest of your story can be a bare bones sketch if you like, but the Fetish MUST be executed in exquisite loving detail. Your story is there to feed a NEED, so ALL the senses must come into play: Sight, Scent, Sound, Sensation, and Flavor.

Your story can be so simple that the characters don't even have names. However, where the Fetish comes into play, every thought, feeling, and sensation that focuses on that fetish MUST be written in loving detail.

What it looks like, what it sounds like, what it smells like, what it feels like, what it tastes like... What does it do? How does it affect your characters? How does it make them feel physically, emotionally, and possibly spiritually? Do they like the fetish? Hate it? Wish it would go away? Try to fight it? Revel in it? Try to convert others into liking it too?


All-righty then, here's the hardest part of writing Fetish Fiction:

How do you plan to END your Fetish story?

Where will this Fetish take your main character? What will become of them because of this Fetish? Will it make their lives better -- or worse? Will they find a safe outlet to satisfy their Fetish, or make a terrible error in judgment that destroys them? Do you want a happy ending, or a tragic one?

REALITY CHECK! ~ There is NO CURE for a Fetish.
~~~~~~~~~~~~~~~
A Fetish isn't something that goes away. A Fetish is NOT an addiction -- though a Kink can be! Fetishes are rooted deep in the psyche and while a shrink might be able to find the cause, there is No Cure. The only treatment is to find a safe outlet that feeds the need. The only other options are becoming a Victim or a Predator.

Make sure you understand this BEFORE you write your ending. Those of us that have fetishes really appreciate it when someone actually tells the Truth.

In Conclusion:
~~~~~~~~~~~~~~~
Whether you're writing serious Fetish Fiction or merely Kink Fiction, the key to writing either one is Detail and Focus. However, what makes it satisfying is how you conclude your tale.


Enjoy!

Morgan Hawke
www.DarkErotica.Net